Immersive Projection AR

A large, music-centered space you explore through projection-mapped AR.

Role
Creative liaison, technical direction, hardware selection, software architecture, projection-mapping development, team management
Areas
Installations, XR, Hardware

A large-scale, moderately interactive AR exploration I built at Mirada around music. Projection turns the physical space into the display, so visitors explore it with their bodies rather than through a device.

I was the creative liaison and technical director. I selected the hardware, designed the software architecture, developed the projection-mapping software and managed the team.

A two-column comparison. Immersive Projection AR was music-centered, moderately interactive and large scale, with custom projection mapping and hardware I selected. Steerable Projection AR was game-centered, fully interactive and large scale, with steerable projection.
The two sibling explorations differ in focus and in how interactive they are.

One of my immersive projects at Mirada. Its sibling is Steerable Projection AR.