Touch Telepresence
Conveying the sense of touch across a video call.
- Role
- Concept, software architecture and engineering, demonstration
- Areas
- Telepresence, Computer Vision, XR, Research

Touch Telepresence set out to show what conveying touch remotely does, narratively and emotionally. Two projectors with laser light-plane detection turn any flat surface into a touch device, one at each end of the call.
We designed the exploration and wrote the software that packages touch into a data stream. In Unity we implemented a drop-in equivalent of Input.Touch that recognizes local and remote touch points alike, with one added parameter saying which side a touch came from. That made it easy to build games on top, and the exploration was demonstrated with several of them.
Part of Enhanced Presence.



