

I know I sound like a broken record to some, but I had this footage sitting on my workstation and didn't want it to go to waste.
Since my earlier blog about normals-based relighting of rendered cg elements (something that can obviously be done in the original CG software if time allowed), I'd written a short piece on relighting real-world footage. Since then, I expanded on it slightly and now I've put it up on YouTube as a quick technique video.
A detailed video covering the normals-based relighting process is located here.




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